The Church of Tal was a religion widely followed in the years following the Artificers’ War. It was notorious for its intense fear and hatred of magic, artifice, and those who practiced either. Though mostly limited to Oerik, the church may have made some inroads to lands beyond that, as the Book of Tal mentions the Northern Paladins of Parma.

According to a scholar of Lat-Nam, the Church of Tal most likely started as a religion in Yotia before the Artificers’ War, devoted to worshiping an ancient sun god. After the cataclysm that enveloped the world, people turned to religion to try and make sense of the destruction.

The reasons for Tal’s fear of magic and artifice are not clear, besides a passage from the Book of Tal which states, “Suffer not a magician to live.” The ancient cult Tal had grown from had witnessed the destruction and plunder of the land the Artificers’ machines had wrought, and many a rumor placed responsibility for the destruction of Argoth at magic’s heels. The first followers of Tal feared either craft growing strong enough to repeat the Artificers’ War or its climax, and heavily persecuted practitioners of both. This eventually went from persecution to hunting down mages and artificers and executing them.

The Church of Tal became popular throughout all of Oerik, particularly in the East. Eventually, the Church served as the governing body of many cities during the Dark period, and it enforced law through areas of its influence. The laws of Tal were based primarily upon its religious doctrine, the Book of Tal, which encouraged strong fundamentalism in its adherents, such as a strict moral code and the eradication of all mages, artificers, or members of other faiths.


Dark Shards Kain_Darkwind