Tag: Place

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  • College of Lat-Nam

    The College of Lat-Nam was a school of magic and wizardry founded nearly a hundred and fifty years ago. Magic had not seen prominent usage in quite some time, and after the [[Artifice War]], was all but outlawed. Scholarly study on the subject was also …

  • Oakhurst

    Oakhurst NG Small Town Corruption +0; Crime -5; Economy +0; Law +3; Lore +1; Society +3 Qualities Insular, Superstitious Danger +0 +Demographics+ Government Autocracy …

  • Sunless Citadel

    *The Fortress Twilight* The ancient edifice, now called the Sunless Citadel, was once the redoubt of the Vampire Lord [[Gulthias Sengir | Gulthias Sengir]] until the vampire was staked by a cursed spear to the [[Gulthias Tree]] by his forgemaster …

  • Alsoor

    Alsoor LN Small City Corruption +8; Crime +4; Economy +11; Law +8; Lore +6; Society +2 Qualities Defensible, Good Roads, Prosperous, Strategic Location Danger +5 +Demographics+ …

  • Blasingdell

    [[File:665270 | class=media-item-align-center | Walled-Coastal-Town_web.jpg]] Blasingdell NG Large Town Corruption +3; Crime -6; Economy +2; Law +5; Lore +1; Society +0 Qualities Defensible, …

  • Brindinford

    Brindinford LN Small City Corruption ==+==4; Crime ==+==1; Economy ==+==4; Law ==+==3; Lore ==+==2/-2; Society -2/==+==2 Qualities Defensible, Peacebonding, Prosperous, Wealth Disparity Danger …

  • Korlis

    Korlis is a coastal city-state ruled by a merchant council, and engaged primarilly in trade with the rest of the nations of the region and beyond. The River Kor flows through the city itself, and there was adundant forest around it at one time, but …

  • Silver Hill

    The Baron’s Keep is the only section of [[Brindinford]] that is walled off from the rest. The hundred by one fifty-yard area is built against the outer wall of the city at the top of Silver Hill, overlooking the Brinding River. The walls boast the same …

  • Ford North

    A large temple dedicated to [[Tal]] defines the character of the Ford North district. The neighborhood that surrounds the temple has become [[Brindinford | Brindinford’s]] “holy quarter,” as some citizens call it. Religions make their homes on Old Ford …

  • Chatterstreet Market

    The Chatterstreet Market neighborhood—and the market at its heart that gives the area its name—is the center of [[Brindinford | Brindinford’s]] economic life. Artisans of nearly every kind, from cobblers and carpenters to weavers and weaponsmiths, keep …

  • Eastgate

    Eastgate is a rough-and-tumble neighborhood that includes the city’s largest concentration of inns and taverns, boasting a total of fourteen such establishments. Though not as frightening as [[Southspur]] can be, the city guard has its hands full in this …

  • West Hill

    West Hill is an eccentric neighborhood, not as pretentious as [[Silver Hill]] and characterized by intellectual interest. West Hill houses [[Brindinford | Brindinford’s]] two booksellers, an alchemist, an astrologer, a healer, two interpreters, a scribe, …

  • Southspur

    Southspur is [[Brindinford | Brindinford’s]] poor quarter, where undesirable businesses (dyers, perfumeries, tanners) and people collect. If [[Eastgate]] is rough-and-tumble, Southspur is just rough, and residents of other quarters believe it is dangerous …

  • Azlant

    (History DC 20) Azlant was an ancient empire composed of several (myth says seven) kingdoms, which spanned from the Solnar Ocean to the western edge of Oerik. It was the first known human empire and center of culture, and boasted a level of magic and …

  • Stony Gaze

    One of [[Eastgate | Eastgate's]] most popular establishments, the Stony Gaze Tavern features a stone relief sculpture of a medusa's head glowering over the doorway. Its staff is mostly friendly and always competent. Owner - [[Gell Barrowfoot]], the …

  • Zeyl

    "This is the eternal kingdom of Zeyl, where dreams can come true. But at what price?" ==-==Unknown

    The Kingdom of Zeyl was one of the seven kingdoms of [[Azlant]]. It was home to the [[People of Zeyl | Enlightened Ones]], and …

  • Dragonfire Dyrr

    [[File:745839 | class=media-item-align-none | Fantasy_Medieval_Pack-marketplace_copy_copy.jpg]] h4. Dragonfire Dyrr _LG Hamlet_ *Corruption* +1; *Crime* -1; *Economy* +2; *Law* +1; *Lore* -2; *Society* -1 *Qualities* Defensible *Danger* -5 …

  • Almaaz

    Almaaz LN Small City Corruption +3; Crime -6; Economy +1; Law +7; Lore +2; Society +1 Qualities Insular, Long Memory (elves), Racially Intolerant (elves), Superstitious Danger +5 + …

  • Drylake

    Drylake N Small Town Corruption +0; Crime +0; Economy -2; Law +1; Lore +5; Society +1 Qualities Broad Minded, City of the Dead Danger +0 +Demographics+ Government

  • Storgard

    Storgard LE Large Town Corruption +3; Crime -4; Economy +2; Law +9; Lore +2; Society -11 Qualities Cruel Watch, Defensible, Militarized Danger +0 +Demographics+ Government

  • Isle of Mana

    The Isle of Mana is an ancient site, held in ancient times to be the birthplace or source of all magic. Most of its coastline consists of intimidating 100-foot-high cliffs, with a single rocky beach on the northern face. This beach holds a maze of …

  • Kargoth

    "And trickle sone what weave thrice nonce upon the twilight reave; mos vantage gain mere reconn't'r ablais the daunt'd steep; wh't fell an' mite ordeal remain upon and note b'neath; f'r heavens' mane an' rightious rath to thee have gone unmade." - The …